Bespoke Arcades

Month: April 2017

Wii U

After the success of the Wii, high expectations were on Nintendo’s shoulders to make the next big thing in gaming. The company had to decide whether to create the Wii U to be alike the Wii and keep their casual gamer audience, or work on more conventional gaming alike the PlayStation 4 and Xbox One. Shigeryu Miyamoto, who designed the console, planned for the system to support full HD and 3D capabilities to keep up-to-date with the latest television hype of the day. This lead to high demands from Nintendo and the Wii U team to create a top of the range console.