Time Crisis Arcade Machine
Time Crisis arcade machine was originally released in 1995 and is a singularly beloved on-rails-shooter by fans of the genre. It therefore undoubtedly added a huge element of interactivity for this kind of game employing a cover system, allowing players to duck behind objects via a pedal being released.
However you can’t simply loiter behind cover all day as there’s a timer counting down, thereby forcing the player to be more Clint Eastwood than C-3PO. Time additions are gained by shooting enemies quicly and moving onto the next area.
So how would you play Time Crisis Arcade today?
Well there are cabinets dotted around, although our media and Elite editions plays the game admirably. Graphics can be upscaled to HD which brings the game into the modern era. But lets not forget, our machines can play a whole host of light gun games from Operation Wolf to Confidential mission- our plug and play light guns won’t let you down in a firefight or accuracy.
Bespoke Arcades Premium Machines
With a 20″ screen this is a solid, compact arcade machine which will fit into any nook, absolutely perfect for some light gun gaming. Simply plug them in via the convenient front mounted USB ports and shoot away.
The larger brother of the Apex, sporting a 28″ display which makes shooting games an epic thrill. The widescreen makes the more modern shooters on systems like Naomi and Atomiswave feel right at home.
The ultimate way to play your gun games. The vast 32″ screen is the largest in the Bespoke Arcades family. Playing light gun games is the icing on the cake if you have one of these beasts in your games room or office.
The GunCon Light Gun
The original gun used special circuitry to pinpoint the position of the gun in relation to the screen. Lastly there was also recoil which is an option we offer in our light gun upgrades.
This now iconic light gun was subsequently first used in Point Blank. Our light guns are also based on the original GunCon so feels familiar to use.
The Namco System 22 Board
If anyone is a certain age and was an arcade fan in London, they would all obviously remember Funland at Leicester Square’s Trocadero. Without a doubt they had the latest and greatest arcade machines. One personal favourite was the R360 After Burner game where I hung upside down most of the time. The other was Namco’s Ridge Racer featuring a full scale car. However the original standard machine cost $12,000 and was released in 1993, this Mazda MX5 twin seated racing game was the first mass market released game using the System 22 Board.
This hardware was developed in conjunction with Evans and Sutherland who were on the cutting edge of graphics technology at the time. It had capabilities which could clearly elevate 3D gaming exponentially. Like texture mapping, tranparency and much more, affording Namco the framework to subsequently push into next generation gaming which we all know and love today.
Incidentally, the first System 22 game was a little known title called Sim Drive which is generally known as the prototype for Ridge Racer featuring the same car but was only released in Japan. Taken for granted now but was considered truly revolutionary thanks to using textured 3D graphics for the first time.
Like Time Crisis, this game was unquestionably pivotal in the original Playstation’s success, bringing true cutting edge arcade gaming to the home.
Not only was The Time Crisis Arcade machine a true hit in arcades but was a flagship Playstation title released with the launch of the GunCon light gun. This version also features a side story mode. Multiple routes are accessed depending on the player’s skill taking out the bad guys. Subsequently this version is a great alternative to the arcade original as the extra mission is awesome. The graphics are a tad lo-fi but the satisfaction of shooting baddies with one shot easily compensates.
Time Crisis’ main competitor was Sega’s Virtua Cop, however many still preferred it to its sequel Virtua Cop 2. The cover system redefined how this type of game is played, developing a new way to tackle such a game.
The Time Crisis Arcade Machines
Arcade / PS1
There’s nothing like being a one man army. Rescue the President’s daughter and thanks to the then new 3D graphics and pedal based cover system, never has this scenario been so thrilling to play out. The new cover system set the style of play for subsequent titles, with each one getting more
Best Emulator: MAME / EPSX1
1998 Arcade / PS2
Now using the System 23 arcade board and introducing 2 player simultaneous co-operative play, each player covers each other from different fields of view. This makes the players work and push forward in bursts together. The PS2 version allows either split screen or 2 consoles (with seperate tv’s and games) connected via an i-link cable.
Best emulator: MAME / PCSX2 With the nuvee plugin
2002 Arcade / PS2
So whats new in this instalment of Time Crisis? Well now it has a weapon change button so our 2 protaganists can switch between various styles of weapon. The Time Crisis universe has been expanded on the Playstation 2 featuring a formerly unplayable character Alicia Winston who is armed with a sniper rifle. The PS2 version also features more weapons.
Best emulator: MAME / PCSX2 With the nuvee plugin
2006 Arcade / PS3
And where do we go from here? The cover system has been changed to allow you to switch between various forms of cover. This can be done by shooting arrows on either side of the screen. Believe it or not- this was a freebie as part of Razing Storm on the PS3 and offered suport for the then new fangled versatile Move controller.
Best Emulator: RPCS3
This is the only gem not to be ported onto consoles of the time. The franchise has taken a graphical leap thanks to being powered graphically by the Unreal Engine. The cover system continus to be upgraded with each player having 2 pedals to switch between angles and get round those pesky enemies’ shields. The weapon change system can be accessed via a button on the gun along with a souped up recoil sensation.
Time Crisis Arcade Machine Spin-Offs
1999 Arcade PS2
Rejoice- we have unlimited ammo in this version and cover is provided via a ballistic shield. Another first for the franchise is the ability to choose which levels to tackle. Once all 3 have been played through, the final level can be tackled.
Best emulator: PCSX2 With the nuvee plugin
This is the essentially the first game to employ the cover switching system however this is actined by shooting yellow arrows when you’re under cover.
Best Emulator: ESPX1
(2009 Arcade PS3)
Known in the Land of the Rising Sun as “Big Gun 3”, this title was compativle with both the GunCon 3 and Playstation Move controller. This game also includes a remake of Time Crisis 4 so if you can pick this up- its a great couple of games to own for the PS3
So what’s the best way to Play Time Crisis?
If you own the original games and can’t play due to the demise of the SCART socket- here are some hints on what emulator to use and how 🙂
MAME: The bedrock emulator of any arcade machine. Once you’ve got time crisis up and running- here’s a hint from Mamedev.org to calibrate the gun:
Gunsight Adjustment: Hit 9 (Service SW) + F2 (Test SW) to enter gun calibration. Hit LEFT ALT two times then aim for the target, using LEFT ALT to shoot, lining up your shot. Test to see that the target is aligned then hit 9 (Service SW) and then F2 (Test SW) to write NVRAM and return to game. It’s suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure.
EPSX/EPSX2/PCSXR: Undoubtably takes some tinkering, but it should be noted you have the light gun calibrated as Left mouse button for the trigger, middle and right buttons for the rest. In addition to that, use the “nuvee” plugin. Tinker with it, use Google and you should be up and running in no time.